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1: Welcome to Learn HTTP Servers
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2: Goroutines in Servers
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3: Project Setup
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4: Server
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5: Fileservers
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6: Fileserver Quiz
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7: Serving Images
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8: Workflow Tips
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9: Custom Handlers
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10: Handler Review
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In a way, this course is where everything you've learned so far on the Boot.dev back-end path comes together. Building HTTP servers is the bread-and-butter of a backend developer's day-to-day work.
This course assumes you already have a solid understanding of Go. If you don't, take a step back and take our Go course.
A web server is just a computer that serves data over a network, typically the Internet. Servers run software that listens for incoming requests from clients. When a request is received, the server responds with the requested data.
Any server worth its salt can handle many requests at the same time. In Go, we use a new goroutine for each request to handle them concurrently. Let's start by practicing with goroutines.
In this course, we'll be working on a product called "Chirpy". Chirpy is a social network similar to Twitter.
One of Chirpy's servers is processing requests unbelievably slowly. Use a goroutine to fix the bug in the handleRequests (not handleRequest) function. The server should be able to process all the requests within the time limit.